Design used to be about sensitivity, beauty, and taste

As part of my search for a new job, I was introduced to an organisation focusing on using design-led engagements to support innovation and understanding customer needs (needs, not problems, see my previous post on the tyranny of the problem solver)

Clouds above the sea

Lyonel Feininger - Clouds above the sea - 1923 - Oil on Canvas

Steve Jobs used to say “it doesn’t make sense to hire smart people and tell them what to do; we hire smart people so they can tell us what to do.”

So, in preparation for the job interview, and to know what to tell the recruiter what to do, I started diving a bit into design-thinking and design-led engagement.

I believe that these approaches are great to create high quality information flows, but that something else is needed than noise-free rapid information transfer.

My good friend and ex-Innotriber Nektarios Liolios kindly pointed out to me during a recent chat that “noise free is not the same as conflict free”.

  • We indeed do need conflict, tension, etc to create flow, movement, change, advancement.
  • But we do need to get rid of the noisy primary motivations of prestige, status, tic-for-tac reciprocity, etc .

I think the key element missing in existing design-led engagements is (great) aesthetics.

As I said some time ago: there should be some ambition of advancement in aesthetics, morality, and spirituality.

I that context I found this great article about aesthetics:

Design used to be about sensitivity, beauty, and taste

The key performance indicator for design has changed from beauty to profit. Measuring design has transformed a handicraft into an engineering job. 

Google, Facebook, and Amazon are optimizing their products for us, as they are optimizing our minds, bodies and our kids for their profit. Humans are slowly adapting to that labyrinth, becoming lab rats of an omniscient industry that adapts to our needs as it is adapting us to theirs.

Labyrinth small V1

Petervan Artwork ©2018 - Hand drawn labyrinth 

Many labyrinths are “meandering”. We need similar meandering in design-led engagements.

We need to bolt-on something upfront that unites, aligns, encourages, and motivates teams at a level beyond the cognitive.

I think I know how to do that.

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